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PollsterSupport

This version was saved 16 years, 10 months ago View current version     Page history
Saved by PBworks
on June 3, 2007 at 6:05:12 pm
 

Pollster User Information and Instructions

To Use Pollster:

Create an instance of the Pollster set...

1) Rezz the Pollster object from your inventory. (Drag object to the ground.)

2) Rezz the Pollster Cubes object from your inventory. (Drag object to the ground.)

 

Orient Pollster objects toward the audience...

3) Right-click on the larger object, and select "Edit..." (The Build panel opens.)

4) Hold the Ctrl key to display the rotation tool, and drag the Blue circle to rotate the Panels to face the audience.

5) Repeat Steps 3 and 4 with the Cubes object, placing the Red cube to the audience's left.

 

Start the polling process...

6) Click the base of the object to display the first prompt. (Base is the pointed stand.)

7) Click the base of the object to RESET the cubes in preparation for the next prompt. Object is idle at this point, and does not respond to touch from audience.

8) Click the Base of the object to display the next prompt.

9) Continue the cycle of Prompt-RESET-Prompt

 

To Configure Pollster:

 

1) Rezz the Pollster and PollsterCubes objects from your inventory. (Drag objects to the ground.)

2) Right-click on the larger object, and select "Edit..." (The Build panel opens.)

3) Click on the blue "More" button at the lower right.

4) Find and click on the "Content" tab in the Build panel. You should see four items in this view:

  1. 0Demo Prompts
  2. Notecard Template Formatted blank
  3. zPollster Parent Script
  4. zPollster Instructions

5) Double-Click on the 0Prompts notecard. (Notecard editor opens.)

 

 

More Information

 

Several notecards can be loaded into the object for storing a sequence of polls. The notecard that appears first in alphabetical order will be the notecard that is accessed by the script. Using zero as a prefix in the name of a notecard ensures that it will be used for polling. For example, if notecards with the following names are loaded:

 

  Unit 1

  Unit 2

  Review

 

...the notecard used by the script will be the "Review" notecard as it is first, alphabetically. To have the script read from "Unit 1" or "Unit 2" notecards, just add a zero in front of the name of the notecard (i.e., "0Unit 1")

 

The content of the notecard must follow several conventions. Failure to follow those formatting rules is likely to result in improper function of the script.

 

1) Each prompt must be contained in one continuos line; meaning no hard return () can interrupt the text of that prompt.

 

2) A "|" symbol (pipe) must separate the prompt text from the prompt options, as seen in the demo notecards. The keyboard key for the pipe symbol is usually above the Enter key on a keyboard; it may appear as one or two vertical lines.

 

Just following that format will ensure that the script reads the notecard correctly.

 

After the script reads the last prompt from the notecard, it will return to the first prompt. So, Pollster can be made to offer a generic prompt again and again, just load a notecard with a single prompt such as this:

 

  Do you agree?|Strongly Disagree|Strongly Agree|Disagree|Agree

 

...and Pollster will cycle through this one prompt continuosly.

 

The two Pollster objects are set to "Next owner can copy." So, unless changes are made to rezzed version, such as script or prim changes, there is no need to "Take" (save) the rezzed object. A new copy can be rezzed from Inventory again and again.

 

If you do make changes to a Pollster Object, you may want rename the object before saving (i.e., "Pollster (new)"), then delete the old version.

 

If you are familiar with basic LSL and editing a script, this text leader:

=============

- - - Next Item - - -

 

...can be modified to something like this:

=================

--> -- > Ms. Smith asks

 

..or this:

=====Ms. Smith's====

==== Biology Quiz ===

 

...by editing those lines in the Pollster Parent Script.

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